@startuml
sprite $drumstick_bite [48x48/16] {
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}


!define FA6_DRUMSTICK_BITE(_alias) ENTITY(rectangle,black,drumstick_bite,_alias,FA6 DRUMSTICK_BITE)
!define FA6_DRUMSTICK_BITE(_alias, _label) ENTITY(rectangle,black,drumstick_bite,_label, _alias,FA6 DRUMSTICK_BITE)
!define FA6_DRUMSTICK_BITE(_alias, _label, _shape) ENTITY(_shape,black,drumstick_bite,_label, _alias,FA6 DRUMSTICK_BITE)
!define FA6_DRUMSTICK_BITE(_alias, _label, _shape, _color) ENTITY(_shape,_color,drumstick_bite,_label, _alias,FA6 DRUMSTICK_BITE)
skinparam folderBackgroundColor<<FA6 DRUMSTICK_BITE>> White
@enduml